AI Insights · Timothy · October 2022
Top 5 Sports Games on Android in Africa Q3 2022
An overview of the top-performing sports games on the Android platform in Africa during Q3 2022, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 sports games on the Android platform in Africa showcased varied performance trends in terms of downloads, revenue, and active user engagement. Here’s a detailed look at how these games fared:
EA SPORTS FC™ Mobile Soccer saw a steady decline in weekly downloads, dropping from around 204K in late June to approximately 145K by the end of September. Revenue fluctuated throughout the quarter, peaking at $13.8K at the end of June and decreasing to about $5.9K by late September. The game's active user base also showed a downward trend, starting at over 4.1M in late June and ending at around 3.1M by the end of the quarter.
8 Ball Pool maintained a relatively stable performance in weekly downloads, averaging around 150K to 160K throughout the quarter. Revenue showed minor fluctuations, with a peak of approximately $9K in the last week of July and a low of about $6.1K at the end of September. Active users for 8 Ball Pool started at around 2.6M in late June and decreased to approximately 2.3M by the end of the quarter.
Top Eleven Be a Soccer Manager experienced fluctuations in weekly downloads, with a high of around 29.4K in mid-July and settling at about 20.2K by late September. Revenue saw its peak at approximately $8.2K in late July and dropped to around $7.3K by the end of September. The active user base remained relatively stable, hovering around 190K to 198K throughout the quarter.
Fishing Clash: Sport Simulator had a mixed quarter, with weekly downloads ranging from around 7.3K to 11.4K. Revenue peaked at about $7.7K in early August and saw a dip to approximately $3.9K by early September, before recovering to around $6.8K by the end of the month. Active users for Fishing Clash started at around 94K in late June and slightly decreased to about 82K by the end of September.
Golf Clash - Golfing Simulator had a more subdued performance compared to the other games. Weekly downloads remained low, starting at around 507 and ending at about 415. Revenue ranged from a low of approximately $4.7K in early September to a peak of about $7.5K in late August. The active user base for Golf Clash remained fairly steady, with minor declines from around 1.9K to 1.6K throughout the quarter.
The data for this analysis comes from Sensor Tower, where more detailed insights can be found. These trends provide a snapshot of the dynamic landscape of sports games on the Android platform in Africa during the third quarter of 2022.